KMM Hospital Map
Hospital is the small murder-mystery clinic. Few closets, short halls, a surgery room, patient beds, and a lobby that funnels everyone through the same door. Murderers love it. Innocents who vote Hospital for “easy coins” donate the round. KMM reuploads pull Hospital 2 / Hospital 3 meshes; the callouts below still work.
Why the map is a Murderer exam
There is almost no vertical. You cannot disappear into a Hotel freezer. Patient rooms are dead ends. Bathrooms are instant death if the killer checks them — and they will, because every 2015 clip taught them to. Surgery is a box with one door. The lobby vending machines are the only “hide” that is not a coffin, and even those get cleared first. If you want closets, vote Hotel. If you want a 1v1, vote Mansion.
Roles on Hospital
Murderer: clear bathrooms and patient rooms immediately, then hold the lobby door. Throws are optional; melee wins here. Sheriff: do not sit in surgery. Hold the lobby-to-hall junction so you see who exits with a blade. Innocent: loop the outer hall, pick coins, never commit to a bed. Pair with survival and finding the Murderer. Coin farmers still prefer Factory; Hospital is too short to fill a bag if you die at 0:40.
- Lobby / vending — first check, not a home.
- Patient rooms — dead ends.
- Surgery — one door, Sheriff trap if you camp it.
- Bathrooms — checked every round.
- Office / desk — brief peek, then leave.
Frequently asked questions
Quick answers to the most common KMM questions.
Is Hospital good for Innocent?
Rarely. Vote Hotel or Mansion if you want to live.
Hospital, Hospital 2 or 3?
Clones mix the meshes. These callouts cover the small clinic layout.
Should Murderer throw here?
Almost never. Halls are short. Melee, then reset.
Good coin map?
Only in a two-player lobby. In a twelve-stack you will be slashed mid-route.